You are a budding adventurer who recently arrived in Dungeon Town, a small secluded settlement that just happens to be surrounded by three dungeons full of terrifying monsters and riches untold. The Lord of Dungeon Town, Thurston von Upperchin, recently passed away. His manor and estate will be up for auction in the coming weeks, and you have grand aspirations of becoming the next ruler. To accomplish this, you must delve in the dungeons and haggle with the local merchants to earn enough gold to purchase not only Upperchin Manor but all of Dungeon Town!
Dungeon Town is a Gear Wrangling, Monster Fighting game designed by Mel Primus and Justin Blaske for 2 - 4 players.
Players of Dungeon Town find themselves making tough decisions on what skills they want to take when leveling up and which pieces of gear they need to purchase to slay the maximum number of monsters they can each turn.
Dungeon Town is currently going through the balancing phase of playtesting, and we hope to offer up some playtesting prototypes to the public in early 2016. If you would like to partake in this testing, please leave a comment on this article or contact us.
If you are interested in trying out Dungeon Town before playtesting copies are ready, stay tuned for Print and Play files in the upcoming weeks!